Pokini Kagura v0.03b - Changelog
- ADDED: Taking the camera underwater now adds additional post-processing effects to simulate being underwater. The effect isn't perfect, but it's way better than nothing.
- FIXED: The mouse cursor is now locked during gameplay and unlocks while menus are open. This improves the mouse control for the camera.
- ADDED: The options menu has been entirely overhauled to be more modular. I took this opportunity to also add more tabs in preparation for future features like control rebinding.
- KNOWN ISSUE: Some GUI sprites did not appear to build correctly. This is entirely cosmetic and doesn't affect gameplay, so I'm not going to fret much about it for now.
- KNOWN ISSUE: Pausing causes you Instant Burst when it shouldn't. I'm trying to track down why this is occurring because as far as I know the pause and burst commands should not be overlapping like that.
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Pokini Kagura
Parkour around a flooded city to collect cute spirit foxes
Status | Prototype |
Author | Delicious Orange |
Genre | Platformer |
Tags | 3D, Anime, Controller, Female Protagonist, Prototype, Short, Singleplayer, Speedrun, Third Person, Unity |
More posts
- Pokini Kagura v0.02b - ChangelogNov 25, 2023
- Pokini Kagura v0.01b RELEASED! - ChangelogNov 18, 2023
- 64x version temporarily taken downNov 01, 2023
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