Pokini Kagura v0.02b - Changelog
FIXED - Pause menu no longer sometimes stays active when closed.
FIXED - Camera transitions between cutscenes and gameplay (should) no longer cause the "Keep player on screen" function to force the camera into performing weird zoomies.
FIXED - Increased collection range for stray kitsune so they are easier to pick up.
ADDED - Skip Cutscene/Restart prompt now accepts more inputs as valid beyond "Back".
ADDED - Score screen has yet more juice. If you set a new highscore Miyako will congratulate you. Some fonts adjusted for better readability.
CHANGED - adjusted some environmental props to cause less camera clipping under certain circumstances and increased the challenge of the floating roads section.
CHANGED - player character spawning is now handled differently. This shouldn't cause any noticeable changes, it's just some housekeeping to allow for future multiplayer to be added more easily. If you have an issue when the player spawns (or respawns) please let me know.
Files
Get Pokini Kagura
Pokini Kagura
Parkour around a flooded city to collect cute spirit foxes
Status | Prototype |
Author | Delicious Orange |
Genre | Platformer |
Tags | 3D, Anime, Controller, Female Protagonist, Prototype, Short, Singleplayer, Speedrun, Third Person, Unity |
More posts
- Pokini Kagura v0.03b - ChangelogNov 28, 2023
- Pokini Kagura v0.01b RELEASED! - ChangelogNov 18, 2023
- 64x version temporarily taken downNov 01, 2023
Comments
Log in with itch.io to leave a comment.
Future multiplayer!? Let's go! Will there be outfit customization or something to go with that?
Probably, though don't get too excited that's a feature that will get tackled later™.