v0.20 Update Log


Change Log:

  • Complete game loop for local multiplayer is functioning; as long as you have at least one player on each team you can play a full game, first to 7 points.
  • When one team wins the players are removed and the game returns to the character select menu.
  • Character Select Menu is up and running.
  • Character abilities can be cycled through by selecting the ability icon on their character card. This functionality currently doesn't change anything in-game YET. I decided to deactivate the Stock and Charge abilities due to not having proper UI elements in place to indicate their current state. This will be addressed in the future. For now, please use the Double Dash and Double Jump abilities to play the game.
  • Hit-pause timings and ball impact power variables have been adjusted across the board to favor dashing into the ball for the biggest effect. These values will continue to be adjusted based on player feedback.

Files

Pokini 0.20a Web.zip 32 MB
Jul 31, 2020
Pokini 0.20b Win.zip 88 MB
Jul 31, 2020

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